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Exchanging:
Check all exchanges (only exchange to gain tempo / material or if it is a developing or freeing move, or if you create a true weakness in the pawn structure). Remember: You are not required to exchange, just exchange under these conditions.
Even though the statement above is clear to some it has to be explained to others and I think this is a very important subject to understand. Knowledge of the center squares is very important (d3, d4, d5 and e3, e4, e5) as well as the larger center that includes c4, c5 and f4, f5.
Nimzowitch covered this subject however, if you have not read his work or did not understand his books (can be a hard read) I will try to explain it here, normally I would use diagrams however, in this case I will use my own games to explain this subject. Note, there are always exceptions to any rules.
1) Exchange to gain material; this is a simple one to understand because after the exchange or the exchange itself you gain material (you gain a pawn or win a rook for a knight etc).
2) Exchange to gain tempo.
3) Exchanging if it is a freeing or developing move; this one is a little harder to explain and I will try to make it easier by adding this statement, a developing or freeing move is any move that develops a piece (castling is development) or attacks and or supports the center squares. Exchanging followed by a developing (attacking move).
I hope this information gives the reader a better understanding of exchanging and helps improve your game.
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Rather good writing I think and useful for sharpnes of my thinking play. Do you write this by your self anyone?
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Not always strictly true, though...sometimes gaining,for example, the exchange at the cost of a tattered pawn structure is a bad deal. Likewise, one shouldn't automatically give up an active fianchettoed bishop for a completely useless and out-of-play rook on a8 only to find that Black takes over the light squares and mates you on g2!
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Yes, I wrote every word you see posted.....
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