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Do you see after the move 8 I opened a variation that the program jumps into? The moves 8...Nxc3 and 9.bxc3 e5, outside the brackets, and main line, are not highlighted and will not work...
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ENDHER - robelix [A85] AUTO-OPEN-142 http://www.queenalice.com/gam ( 2 ) , 28. 01.2006 1. d4 f5 2. Nf3 Nf6 3. c4 e6 4. Nc3 d6 5. Bg5 Be7 6. e3 Ne4? Bad jump 7. Bxe7 Qxe7 8. d5 ( It was bad for white, since it will get doubled pawns plus allowing black to play e5 which is one of the objectives in the Classical Dutch. 8. Nxe4 fxe4 9. Nd2 d5 10. Qh5+ g6 11. Qe5 ) 8... Nxc3 9. bxc3 e5 10. Be2 ( Every book about the Dutch says that the King´s bishop plays better when it goes to g2, defending the King side and putting pressure on the Queen side. Books say that black should take the chance to fianchetto its Queen´s Bishop, but I wasn´t in the mood for that. Maybe I was having memories of past games where it got stuck there until the ending, doing nothing. ) 10... Na6 11. 0-0 ( Wow it was going to be easier than I expected to put this Knight on 5. I was afraid of Qa4+ but after the game Fritz 11. Qa4+ 11... Bd7 12. Qa5 0-0 13. Rb1 Nc5 14. 0-0 which is fine for black ) 11... Nc5 12. Nd2 0-0 13. h3 ( I began longing for the pawn on h3 and to watch for sacs on h3, using the bishop. ) 13... f4 14. Nb3 I don´t wanna no business with this Knight... 14... Ne4 ( Fritz didn´t get impressed with this jump and said I should have played ... 14... Qg5 ...that I don´t even remember considering while playing the game. 15. exf4 Or 15. Kh2 fxe3 16. fxe3 Rxf1 17. Qxf1 17... Nxb3 18. axb3 That in my humble opinion would bring a very boring position. Good for machines though... 18... Qxe3 19. Qf3 Qxf3 20. Bxf3 15... Rxf4 16. Kh2 Ne4 ) 15. Bd3 Ng5 Fourth Knight move in only 15 moves! But it feels good in here, the Knight said. 16. exf4 Nxh3+ ( Once againg teacher Fritz reprimanded me for this one. He said 16... Rxf4 17. f3 Bxh3 Now the right sac for the Monster... ) 18. Qe2 ( If 18. gxh3 18... Nxh3+ 19. Kh1 Rh4 20. Qd2 20... Nf4+ 21. Kg1 Qg5+ 22. Kf2 Rh2+ 23. Ke1 Rxd2 Would hurt a lot ) 18... Bd7] 17. gxh3 Qh4? ( It is amazing how you think you are right, and after the game you find out your perfect game is full of blunders... Right would be 17... Rxf4 18. Qh5 Rh4 19. Bxh7+ Kh8 20. Qf3 Rxh3 21. Qg2 ) 18. Qf3 ( 18. f5 Bxf5 19. Bxf5 Rxf5 20. Qd3 ) 18... Bxh3? ( Like a good amateur I was irresponsible with this last one. In one of my analyzes I saw it was bad but forgot it on the day I actually played it. I knew 19. Qg3 would stop the attack but I played it anyway, and with a Knight down...bad. 18... Rxf4 19. Qg3 Qh6 20. Kh2 Rh4 21. Rh1 Rxh3+ 22. Kg2 Rxg3+ 23. fxg3 ) 19. Rfe1?? ( Got lucky and my friend blundered... 19. Qg3 Qh5 20. Be2 Qxe2 21. Qxh3 Rf6 22. f5 Qxc4 23. f4; 19. Qg3 Qh5 20. Be2 20... Qxe2 20... Qh6 21. fxe5 dxe5 22. Nc5 Rf6 23. Bd3 Rf4 24. f3 Bxf1 25. Rxf1 ) 19... Rxf4 20. Bxh7+ despair... ( I thought the game was over but later on Fritz told me this 20. Re4 Rxf3 21. Rxh4 Rxd3 And even with 2 extra pawns I woudn´t be very happy... ) 20... Qxh7 White resigned. There is no way to save the queen without being mated. 0-1
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The castling with zeroes didn't work, it was set to use the letter O, but I just fixed it.
For the comments you have to use () or {} but not []. You still have some problems with that, things don't quite match yet. I think once you correct that it will be correct, at least most of it.
Also, note that you can break lines anywhere you like to make the text more readable, a dense block of text is much harder to follow.
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Got much better now with the castle, Miguel. I´ll be more careful with the variations too. At least the main line is working fine from beggining to the end. Thanks a lot!
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I guess with the shift in topic to posting of games,my second comment was missed.The spelling of WhiteELO and BlackELO should be changed to WhiteElo and BlackElo.With the last two characters in lower case.
Thanks
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