Author
| Message |
|
Suppose that the agreed time control is 10d/a, and one player schedules 45 vacation days. That player has 5.5 times the prearranged time control. If his opponent has aready used his vacation he might be able prolong the number of moves so that he can win a hopeless position while his opponent sleeps. The problem would less severe if when someone schedules vacation his opponents got an equal number of days added to their clock.
|
|
Such effects are always possible in games with a fixed number of days per move. For this reason, I think that agreeing to play such games is a very bad idea.
|
|
The only way to fix this kind of thing is: when the player is on vacation he is not able to make moves... that's what I think is more fair.
|
|
Would someone please comment on my suggestion that when vacation is scheduled opponets get equal time added to their clock
|
|
doran wrote: Would someone please comment on my suggestion that when vacation is scheduled opponets get equal time added to their clock |
OK. It sounds like a good idea, to me.
|
|
Suppose a player takes his entire vacation allowance at once. This gives him 55 days to complete his moves in a 10d/a game. His opponent might have already used some of his vacation or might not be willing to `spend' vacation to get equal time in the game.
In the case where both players go on vacation at the same time, there's nothing more to do. Both players get the time of the player who took the longer vacation added to their game.
|
1 2 3 4 Next |